Icons - on-going game project

For the pre-production stage of Icons I got to work my long time friend Käy Vriend (https://www.artstation.com/kayv) on a new IP. The concept was to rebuild part of the city of Enkhuizen from about the 18th century. For my part I needed to develop a set of modular architectural components that would let the level designer build a reasonable approx. of a few blocks of the city.

The centerpiece was the Drommedaris tower. It is also modular to allow for development of another similar tower nearby.

Most of the final modular components together for one big party.

Most of the final modular components together for one big party.

Quay modular parts.

Quay modular parts.

Some early door design tests.

Some early door design tests.

Testing out door methods to achieve a realistic carpentry design while maintaining an efficient design without compromising detail.

Testing out door methods to achieve a realistic carpentry design while maintaining an efficient design without compromising detail.

Upper floor facades - short versions

Upper floor facades - short versions

Upper floor facades - tall versions with modular roof sections.

Upper floor facades - tall versions with modular roof sections.

Modular dormers

Modular dormers

Chimney's. Three. Cute.

Chimney's. Three. Cute.

A roof and upper floor facade test.

A roof and upper floor facade test.

Wall Brace.

Wall Brace.