Mexico City Stadium - Axis Football

Mexico City stadium for Axis Football, modeled in 3ds Max.
The first image is a Unity viewport screencap. All others are rendered in Max with Corona Renderer.
Most of texture work is done after exporting from Max so those renders are rather plain and 'empty'.

Unity screencap after finalizing everything and completing a lightbake.

Unity screencap after finalizing everything and completing a lightbake.

Testing out the new seats/benches update.

Testing out the new seats/benches update.

Testing out how the 'rooms' behind glass will work out for giving the stadium buildings some life.

Testing out how the 'rooms' behind glass will work out for giving the stadium buildings some life.

A panoramic image of the stadium. For fun, of course.

A panoramic image of the stadium. For fun, of course.