This is where I post images of projects that are in a WIP state.
First space ship builds.
First test builds for an elevated, abandoned floating platform.
Testing out a quick and simple arch build with UE5 sky/atmo settings for the first time along with Megascan objects.
Rebuilding my 'Quixel Megascans Practice 2' scene in UE5.
Building a terrain in UE4 for a future project using maps created with Gaea.
The first test of a bridge for the UE5 recreation of my 'Disparity' cyberpunk scene.
The initial test build of my attempt to recreate the first map from Quake 2. This is the area that you crash land into at the beginning of Quake 2.
The first test builds of the walls from Quake 2's E1U1 map.
The second test builds of the walls from Quake 2's E1U1 map.
An experiment to test a low poly to high poly design/vertex color workflow with Max and Substance Painter.
An abandoned steampunk village.
Modular building practice.
Building a cyberpunk version of my Old London Street scene. Appleseed rendering engine test.
Building a cyberpunk version of my Old London Street scene (Corona Render version).
Prototypes for virtual meeting spaces.
A UE5 based interrogation room for a CGI short film.
Recreating in 3d a 2d digital painted image I saw years ago.
The entrance to an underground city that will eventually be built in UE5.
Bedroom set for a game project
CEO office for a game project
4x4 for a game project
Modeling a bank based on blueprints for testing in UE5.
Build-a-Baby cyberpunk concept.
Logos for a website
Sci-Fi inn for a game project
Sci-Fi house for a game project
Sci-Fi bridge for a game project
Sci-Fi bridge in a 'facility' for a game project
Office building for a game project
Office building parts for a game project